Description: Welcome to PayID, the universal payment identifier. This is the reference implementation server for PayID, serving the PayID API. It uses TypeScript, a Node.js HTTP server, and a Postgres database. By default, the server hosts the PayID Protocol, or Public API, on port 8080. It also hosts a second RESTful API on port 8081 for CRUD operations of PayIDs and associated addresses. If you just want to experiment with PayID, you can easily spin up a local server using npm run devEnvUp which uses our local docker-compose.yml file. If you want to work on the PayID server source code itself, you can spin up a Postgres database to develop against using npm run devDbUp. To clean up the associated Docker containers, you can run npm run devDown. Platform: |
Size: 179695 |
Author:vsiddharthv@gmail.com |
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Description: Password: bitcoin
BitCoin v0.01 ALPHA
Copyright (c) 2009 Satoshi Nakamoto
Distributed under the MIT/X11 software license, see the accompanying
file license.txt or http://www.opensource.org/licenses/mit-license.php.
This product includes software developed by the OpenSSL Project for use in
the OpenSSL Toolkit (http://www.openssl.org/). This product includes
cryptographic software written by Eric Young (eay@cryptsoft.com).
Intro
-----
Bitcoin is an electronic cash system that uses a peer-to-peer network to
prevent double-spending. It's completely decentralized with no server or
central authority.
Operating Systems
-----------------
Windows NT/2000/XP (and probably Vista)
Vista hasn't been tested yet. All the libraries used are cross-platform, so
there's nothing preventing future Linux and Mac builds.
Setup
-----
Unpack the files into a directory and run bitcoin.exe.
The software automatically finds other nodes to connect to. You should set
your firewall to forward port 8333 to your computer so you can receive incoming
connections, otherwise the nodes you can connect with will be limited.
To support the network by running a node, select:
Options->Generate Coins
and keep the program open or minimized. It runs at idle priority when no other
programs are using the CPU. Your computer will be solving a very difficult
computational problem that is used to lock in blocks of transactions. The time
to generate a block varies each time, but may take days or months, depending
on the speed of your computer and the competition on the network. It's not a
computation that has to start over from the beginning if you stop and restart
it. A solution might be found at any given moment it's running. As a reward
for supporting the network, you receive coins when you successfully generate a
block.
Platform: |
Size: 2848942 |
Author:charlieandmac |
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Description: ModLink is a set of native VCL components for Borland/CodeGear/Embarcadero
Delphi and C++Builder that offer a sophisticated solution for seamless
integration of Modbus communication protocol into your own Windows
applications.
With ModLink, you can easily turn any Windows application into either
Modbus client that initiates network transactions in order to request a
remote Modbus server to perform a specific action, or Modbus server that
listens for incoming requests from a remote Modbus client and performs an
appropriate action.
For details on installing and using ModLink, please refer to the
accompanying help file - Help\ModLink.chm.
For more information, please visit ModLink web site:
http://www.ozm.cz/ivobauer/modlink/
Platform: |
Size: 725569 |
Author:dvi@mailinator.com |
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